Spider-Man is a fictional character, a comic book superhero that appears in comic books published by Marvel Comics. In the comics, Spider-Man is often referred to as “Spidey”, “web-slinger”, “wall-crawler”, or “web-head”. Created by writer-editor Stan Lee and writer-artist Steve Ditko, he first appeared in Amazing Fantasy #15 (August 1962). Lee and Ditko conceived the character as an orphan being raised by his Aunt May and Uncle Ben, and as a teenager, having to deal with the normal struggles of adolescence in addition to those of a costumed crimefighter. Spider-Man’s creators gave him super strength and agility, the ability to cling to most surfaces, shoot spider-webs using wrist-mounted devices of his own invention which he called “web-shooters”, and react to danger quickly with his “spider-sense”, enabling him to combat his foes.
When Spider-Man first appeared in the early 1960s, teenagers in superhero comic books were usually relegated to the role of sidekick to the protagonist. The Spider-Man series broke ground by featuring Peter Parker, a teenage high school student and person behind Spider-Man’s secret identity to whose “self-obsessions with rejection, inadequacy, and loneliness” young readers could relate. Unlike previous teen heroes such as Bucky and Robin, Spider-Man did not benefit from being the protégé of any adult superhero mentors like Captain America and Batman, and thus had to learn for himself that “with great power there must also come great responsibility”—a line included in a text box in the final panel of the first Spider-Man story, but later retroactively attributed to his guardian, the late Uncle Ben.
Marvel has featured Spider-Man in several comic book series, the first and longest-lasting of which is titled The Amazing Spider-Man. Over the years, the Peter Parker character has developed from shy, nerdy high school student to troubled but outgoing college student, to married high school teacher to, in the late 2000s, a single freelance photographer, his most typical adult role. In the 2010s he joins the Avengers and the Fantastic Four, Marvel’s flagship superhero teams. In December 2012 Peter Parker died while his mind was in the body of his enemy Doctor Octopus while Doctor Octopus lived on inside of Peter Parker’s body as The Superior Spider-Man.
Spider-Man is one of the most popular and commercially successful superheroes. As Marvel’s flagship character and company mascot, he has appeared in many forms of media, including several animated and live-action television shows, syndicated newspaper comic strips, and a series of films starring Tobey Maguire as the “friendly neighborhood” hero in the first three movies. Andrew Garfield has taken over the role of Spider-Man in a reboot of the films. Reeve Carney stars as Spider-Man in the 2010 Broadway musical Spider-Man: Turn Off the Dark. Spider-Man placed 3rd on IGN’s Top 100 Comic Book Heroes of All Time in 2011.

Creation and development

In 1962, with the success of the Fantastic Four, Marvel Comics editor and head writer Stan Lee was casting about for a new superhero idea. He said the idea for Spider-Man arose from a surge in teenage demand for comic books, and the desire to create a character with whom teens could identify. In his autobiography, Lee cites the non-superhuman pulp magazine crime fighter the Spider (see also The Spider’s Web and The Spider Returns) as a great influence,:130 and in a multitude of print and video interviews, Lee stated he was further inspired by seeing a spider climb up a wall—adding in his autobiography that he has told that story so often he has become unsure of whether or not this is true. Looking back on the creation of Spider-Man, 1990s Marvel editor-in-chief Tom DeFalco stated he did not believe that Spider-Man would have been given a chance in today’s comics world, where new characters are vetted with test audiences and marketers. At that time, however, Lee had to get only the consent of Marvel publisher Martin Goodman for the character’s approval.7:9 In a 1986 interview, Lee described in detail his arguments to overcome Goodman’s objections. Goodman eventually agreed to let Lee try out Spider-Man in the upcoming final issue of the canceled science-fiction and supernatural anthology series Amazing Adult Fantasy, which was renamed Amazing Fantasy for that single issue, #15 (Aug. 1962).8:95
Comics historian Greg Theakston says that Lee, after receiving Goodman’s approval for the name Spider-Man and the “ordinary teen” concept, approached artist Jack Kirby. Kirby told Lee about an unpublished character on which he collaborated with Joe Simon in the 1950s, in which an orphaned boy living with an old couple finds a magic ring that granted him superhuman powers. Lee and Kirby “immediately sat down for a story conference” and Lee afterward directed Kirby to flesh out the character and draw some pages. Steve Ditko would be the inker. When Kirby showed Lee the first six pages, Lee recalled, “I hated the way he was doing it! Not that he did it badly—it just wasn’t the character I wanted; it was too heroic”.9:12 Lee turned to Ditko, who developed a visual style Lee found satisfactory. Ditko recalled:
One of the first things I did was to work up a costume. A vital, visual part of the character. I had to know how he looked … before I did any breakdowns. For example: A clinging power so he wouldn’t have hard shoes or boots, a hidden wrist-shooter versus a web gun and holster, etc. … I wasn’t sure Stan would like the idea of covering the character’s face but I did it because it hid an obviously boyish face. It would also add mystery to the character….
Although the interior artwork was by Ditko alone, Lee rejected Ditko’s cover art and commissioned Kirby to pencil a cover that Ditko inked. As Lee explained in 2010, “I think I had Jack sketch out a cover for it because I always had a lot of confidence in Jack’s covers.”
In an early recollection of the character’s creation, Ditko described his and Lee’s contributions in a mail interview with Gary Martin published in Comic Fan #2 (Summer 1965): “Stan Lee thought the name up. I did costume, web gimmick on wrist & spider signal.” At the time, Ditko shared a Manhattan studio with noted fetish artist Eric Stanton, an art-school classmate who, in a 1988 interview with Theakston, recalled that although his contribution to Spider-Man was “almost nil”, he and Ditko had “worked on storyboards together and I added a few ideas. But the whole thing was created by Steve on his own… I think I added the business about the webs coming out of his hands”.9:14
Kirby disputed Lee’s version of the story, and claimed Lee had minimal involvement in the character’s creation. According to Kirby, the idea for Spider-Man had originated with Kirby and Joe Simon, who in the 1950s had developed a character called the Silver Spider for the Crestwood Publications comic Black Magic, who was subsequently not used. Simon, in his 1990 autobiography, disputed Kirby’s account, asserting that Black Magic was not a factor, and that he (Simon) devised the name “Spider-Man” (later changed to “The Silver Spider”), while Kirby outlined the character’s story and powers. Simon later elaborated that his and Kirby’s character conception became the basis for Simon’s Archie Comics superhero the Fly. Artist Steve Ditko stated that Lee liked the name Hawkman from DC Comics, and that “Spider-Man” was an outgrowth of that interest.
Simon concurred that Kirby had shown the original Spider-Man version to Lee, who liked the idea and assigned Kirby to draw sample pages of the new character but disliked the results—in Simon’s description, “Captain America with cobwebs”. Writer Mark Evanier notes that Lee’s reasoning that Kirby’s character was too heroic seems unlikely—Kirby still drew the covers for Amazing Fantasy #15 and the first issue of The Amazing Spider-Man. Evanier also disputes Kirby’s given reason that he was “too busy” to also draw Spider-Man in addition to his other duties since Kirby was, said Evanier, “always busy”.:127 Neither Lee’s nor Kirby’s explanation explains why key story elements like the magic ring were dropped; Evanier states that the most plausible explanation for the sudden change was that Goodman, or one of his assistants, decided that Spider-Man as drawn and envisioned by Kirby was too similar to the Fly.[14]:127
Author and Ditko scholar Blake Bell writes that it was Ditko who noted the similarities to the Fly. Ditko recalled that, “Stan called Jack about the Fly”, adding that “days later, Stan told me I would be penciling the story panel breakdowns from Stan’s synopsis”. It was at this point that the nature of the strip changed. “Out went the magic ring, adult Spider-Man and whatever legend ideas that Spider-Man story would have contained”. Lee gave Ditko the premise of a teenager bitten by a spider and developing powers, a premise Ditko would expand upon to the point he became what Bell describes as “the first work for hire artist of his generation to create and control the narrative arc of his series”. On the issue of the initial creation, Ditko states, “I still don’t know whose idea was Spider-Man”. Kirby noted in a 1971 interview that it was Ditko who “got Spider-Man to roll, and the thing caught on because of what he did”. Lee, while claiming credit for the initial idea, has acknowledged Ditko’s role, stating, “If Steve wants to be called co-creator, I think he deserves [it]”. Writer Al Nickerson believes “that Stan Lee and Steve Ditko created the Spider-Man that we are familiar with today [but that] ultimately, Spider-Man came into existence, and prospered, through the efforts of not just one or two, but many, comic book creators”.
In 2008, an anonymous donor bequeathed the Library of Congress the original 24 pages of Ditko art of Amazing Fantasy #15, including Spider-Man’s debut and the stories “The Bell-Ringer”, “Man in the Mummy Case”, and “There Are Martians Among Us”


X men wolverine

The Wolverine is a 2013 American-Australian superhero film featuring the Marvel Comics character Wolverine. It is the sixth installment in the X-Men film series and the second film headlining Wolverine after X-Men Origins: Wolverine in 2009. Hugh Jackman reprises his role from previous films as the title character, with James Mangold directing a screenplay written by Christopher McQuarrie, Scott Frank, and Mark Bomback, based on the 1982 limited series Wolverine by Chris Claremont and Frank Miller. In the film, which follows the events of X-Men: The Last Stand, Logan travels to Japan, where he engages an old acquaintance in a struggle that has lasting consequences. Stripped of his immortality, Wolverine must battle deadly samurai as well as his inner demons.
McQuarrie was hired to write a screenplay for The Wolverine in August 2009. In October 2010, Darren Aronofsky was hired to direct the film. The project was delayed following Aronofsky’s departure and the 2011 Tōhoku earthquake and tsunami in March 2011. In June 2011, Mangold was brought on board to replace Aronofsky. Bomback was then hired to rewrite the screenplay in September 2011. The supporting characters were cast in July 2012 with principal photography beginning at the end of the month in New South Wales before moving to Tokyo in August 2012 and back to New South Wales in October 2012. The film was converted to 3D in post-production.
The Wolverine was released on July 24, 2013 in various international markets; and was released on July 25, 2013 in Australia, and on July 26, 2013 in the United States. Since release, the film has received generally positive reviews from critics and has garnered over $361 million worldwide.


In 1945, Logan, the Wolverine, is held in a Japanese POW camp near Nagasaki. During the atomic bombing of Nagasaki, Logan rescues an officer named Yashida and shields him from the blast.
In the present day, Logan lives as a hermit in the Yukon, tormented by hallucinations of Jean Grey, whom he was forced to kill in X-Men: The Last Stand. He is located by Yukio, a mutant with the precognitive ability to foresee people’s deaths, on-behalf of Yashida, now the CEO of a technology corporation. Yashida, who is dying of cancer, wants Logan to accompany Yukio to Japan so that he may repay his life debt.
In Tokyo, Logan meets Yashida’s son, Shingen, and granddaughter, Mariko. There, Yashida offers to transfer Logan’s healing abilities into his own body, thus saving Yashida’s life and alleviating Logan of his immortality, which Logan views as a curse. Logan refuses and prepares to leave the following day. That night, Yashida’s physician Dr. Green (aka Viper) introduces something into Logan’s body, but Logan dismisses it as a dream.
The next morning, Logan is informed that Yashida has died. At the funeral, Yakuza gangsters attempt to kidnap Mariko, but Logan and Mariko escape together into the urban sprawl of Tokyo. Logan is shot and his wounds do not heal as quickly as they should. After fighting off more Yakuza on a bullet train, Logan and Mariko hide in a local love hotel. Meanwhile, Yashida’s bodyguard Harada meets with Viper who, after demonstrating her mutant powers on him, demands he find Logan and Mariko.
Logan and Mariko travel to Yashida’s house in Nagasaki, and the two slowly fall for each other. Meanwhile, Yukio has a vision of Logan dying, and goes to warn him. Before Yukio arrives, Mariko is captured by Yakuza. After interrogating one of the kidnappers, Logan and Yukio confront Mariko’s fiance, corrupt Minister of Justice Noburo Mori. Mori confesses that he conspired with Shingen to have Mariko killed because Yashida left control of the company to Mariko, and not Shingen.
Mariko is brought before Shingen at Yashida’s estate when ninjas led by Harada attack and whisk her away. Logan and Yukio arrive later and, using Yashida’s X-ray machine, discover a robotic parasite attached to Logan’s heart, suppressing his healing power. Logan cuts himself open and extracts the device, almost killing himself in the process. During the operation, Shingen attacks but Yukio holds him off long enough for Logan to recover and stop him.
Logan follows Mariko’s trail to the village of Yashida’s birth, where he is captured by Harada’s ninjas. Logan is placed in a machine by Viper, who reveals her plans to extract his healing factor and introduces him to the Silver Samurai, an electromechanical suit of Japanese armour with energized swords made of adamantium. Mariko escapes from Harada, who believes he is acting in Mariko’s interests, and manages to free Logan from the machine. Harada sees the error of his ways and is killed by the Silver Samurai while helping Logan escape.
Meanwhile, Yukio arrives and kills Viper as Logan fights the Silver Samurai. The Silver Samurai severs Logan’s adamantium claws and begins to extract Logan’s healing abilities, revealing himself to be Yashida, who had faked his death. Yashida starts to regain his youth, but Mariko intervenes and stabs Yashida with Logan’s severed claws while Logan regenerates his bone claws and finishes off Yashida. Logan collapses and has one final hallucination of Jean, in which he decides to finally let go of her.
Mariko becomes CEO of the Yashida Corporation and bids farewell to Logan as he prepares to leave Japan. Yukio vows to stay by Logan’s side as his bodyguard, and they depart to places unknown.
In a mid-credits scene, Logan returns to the United States after two years and is intercepted at the airport by Magneto and Professor Xavier, who warn him that a grave new threat to the mutant race is coming.

Johnny Test

Johnny Test is an American (seasons 1-2)/Canadian (seasons 3-) animated television series. It premiered on Kids’ WB, on The WB Television Network, on September 17, 2005. It was introduced to Cartoon Network UK on January 12, 2006 as a sneak preview on Jungle Saturdays Block, and then on June 5, 2006, added to its daily lineup. Despite the merger of the UPN and that programming block’s parent channel into The CW Television Network, the show still continued to air on Kids’ WB, on The CW, with its second and third seasons, through October 28, 2006, to March 1, 2008.[4] The series currently airs in the United States on Cartoon Network, as of January 7, 2008,[5] and in Canada on Teletoon, as of September 8, 2006.[6] International airings include Teletoon in Canada, Nick Germany, Nick Netherlands, Disney Channel Spain and on Cartoon Network in Latin America, Hungary, Poland, Romania, Denmark, Ireland, India and Sweden.[7] The show was produced by Warner Bros. Animation for the first season and later seasons by Cookie Jar Entertainment & DHX Media. Starting from season 6, the show is produced by 9 Story Entertainment. The series is rated TV-Y7 for seasons 1-4, and TV-Y7-FV for season 5 onwards.
The series revolves around the adventures of the title character, Johnny Test, an 11-year-old suburban boy who lives with his super-genius 13-year-old twin sisters, Susan and Mary, both of whom are scientists. They reside in the fictional town of Porkbelly, which is alternately located in Ontario, British Columbia, or California, depending on the flag displayed at Johnny’s school. Johnny is often used as a test subject for his genius twin sisters’ inventions and experiments, which range from gadgets to superpowers. Their experiments often cause problems that he must resolve, and he must sometimes fight villains in the process. He occasionally saves the world with his sisters’ inventions.
A fourth season of the show debuted on Teletoon on September 10, 2009, and on Cartoon Network in the U.S. on November 9, 2009.[8] As revealed and announced on August 24, 2010, the show was continued with a fifth season renewal which premiered on June 13, 2011.
On March 12, 2012, Cookie Jar Entertainment revealed that a sixth season was in development with another 26 episodes; this renewal brought the series total to 117 episodes. There are also discussions of a full-length animated TV movie based on the series.[9]
On April 13, 2012, Cookie Jar Entertainment announced that Season 6 would begin airing in 2013.[10]
The 6th season of Johnny Test will feature its 200th segment, making it the first Teletoon and Cartoon Network series to pass the 100 episode (half-hour) milestone. Previously, Dexter’s Laboratory had passed the 200th segment, although not the 100th episode (each Dexter’s Laboratory half-hour episode consisted of 3 segments).


Johnny is part of the Test family, which consists of his 13-year-old genius identical twin sisters, Susan and Mary, and his over-the-top parents, his mother Lila, who is a full-blown workaholic businesswoman who works nearly all night and day, and his father Hugh, who is an obsessive-compulsive househusband whose two biggest obsessions are cleaning and cooking meatloaf. The Test Twins frequently use Johnny as a guinea pig for their various experiments and inventions (thus their surname of Test) in their laboratory filled with highly advanced technology built in over the Tests’ household attic, with most of which they try to impress their pretty boy next-door neighbor, Gil, for whom both harbor a deep love and obsession, although their attempts to come up with some way to attract his attention always end in failure.
Johnny is the troublesome and widely mischievous bratty kid who is generally the cause of problems in the city, and he is best friends with his anthropomorphic talking (and talkative) pet dog, Dukey, who is a mutt whom Susan and Mary gave human-level intelligence and the ability to speak in an experiment when he was a puppy. Because Johnny has Susan, Mary, and Dukey by his side, he gets to live any kid’s dream, only to find that some dreams are not worth living. He is very hyperactive, and often messes with his sisters’ inventions, causing trouble and mayhem, but just as often proves himself to be extremely clever such as by frequently tricking his genius sisters or saving the day from whatever danger happens to show up. Johnny can be considered very spoiled and stubborn, as he gets what he wants through deceit, blackmail, or manipulation, though he does love his sisters in a way only a brother can. Johnny hates school and does not work hard at all; if anything, he goes to great lengths to avoid doing work, often using his sisters’ inventions to do so and often putting himself and/or others in trouble as a result.
As for Susan and Mary, though they generally refuse to help Johnny in his antics, they generally end up doing so anyway due to Johnny blackmailing or manipulating them, or in exchange for Johnny allowing them to use him as their aforementioned lab rat. Their hard-headed demeanor makes them gullible, and they have been tricked by Johnny on various occasions. And Dukey, whom Johnny likes to take places, sometimes dresses as a human being when going out in public, usually in a shirt marked ‘NOT A DOG’, and he is addressed by others as Johnny’s “hairy friend” or “the kid with the rare hair disorder” because the minor characters’ lack of intellect causes them to believe that Dukey is a human. In later episodes, when Dukey is not dressed like a human and someone hears Dukey say something, they will ask “Did that dog just talk?”, to which Johnny quickly replies, “No, you’re just hallucinating.”
Johnny’s main arch-nemesis, however, is Eugene “Bling-Bling Boy” Hamilton, a fellow arch-rival of the Test sisters and friendly pal and enemy of Johnny and Dukey, who acts as one of the recurring evil forces at work. He has a big crush on Susan, who does not reciprocate his feelings and generally shows no interest in him, often leaving him to force her to be his girlfriend. Since Season 3, Johnny has also gained a second major rival, Dark Vegan, a space warlord from the planet Vegandon, of which he is leader. On the other hand, the girl who may have a crush on Johnny, Sissy Blakely (who serves as Johnny’s female rival as well, and has a pink laberdoodle named Missy, who is also Dukey’s rival and crush), fellow bully Bumper, the General, from the army base Area 51.1, and Mr. Black and Mr. White, two federal agents from the Super Secret Government Agency (SSGA), sometimes help, distract, and/or annoy the Tests on most various occasions.
His catchphrase is “Whoa, didn’t see that coming” during an unexpected event. There have been minor alterations to that phrase and in some cases, others have said it, including Dukey; meanwhile, the twins have a habit of speaking in unison, especially when reciting their catchphrase, “We’re such geniuses.” Other recurring catchphases including “Come on!”, “Say wha…?!”, “To the lab!” and most recently “That was convenient,” when some mistake of Johnny’s turns out in his favor.
The backstory given to the Johnny Test character was that it was his 11th birthday, and for the ultimate birthday gift, for a while, Johnny wanted a dog as his present, so he chose a mixed-breed dog, who was once the “smelliest, mangiest and friendliest mutt” that he could find at the dog pound, and named him Dukey. But Susan and Mary, since they hated stupid smelly dogs, decided to genetically alter him so that he will have human-like abilities so that he will stop being and acting like one. Meanwhile, Johnny’s enemy, Bling-Bling Boy, had once attended the same exclusive school (The Porkbelly Mega Institute of Technology) that his sisters do, but he got expelled after an “unfortunate incident” that resulted in their teacher, Professor Slopsink, receiving a metal claw for a hand, hence why Bling-Bling Boy currently serves as an evil boy genius who will stop at nothing to get Susan (and win her love), and occasionally, to take over the world.

Cat in the hat

The Cat in the Hat is a children’s book by Dr. Seuss. It features a tall anthropomorphic, mischievous cat wearing a tall, red and white-striped hat and a red bow tie. With the series of Beginner Books that The Cat inaugurated, Seuss promoted both his name and the cause of elementary literacy in the United States of America. The eponymous cat appears in six of Seuss’ rhymed children’s books.


The Cat in the Hat (1957) is the first book featuring the title character. In it, the Cat brings a cheerful, exotic, and exuberant form of chaos to a household of two young children, brother and sister, one rainy day while their mother leaves them unattended. The Cat performs all sorts of wacky tricks—the Cat at one point balances a teacup, some milk, a cake, three books, the Fish, a rake, a toy boat, a toy man, a red fan, and his umbrella while he is on a ball to the chagrin of the fish—to amuse the children, with varied results. Then, the Cat retrieves a box from outside. Inside the box are two creatures named Thing One and Thing Two, who begin to fly kites in the house. The Cat’s actions are vainly opposed by the family pet, a sapient and articulate fish. The children (Sally and her unnamed older brother, who serves as the narrator) ultimately prove exemplary latchkey children, capturing the Things with a net and bringing the Cat under control. To make up for the chaos he has caused, he cleans up the house on his way out, disappearing a second before the mother arrives. The mother asks what they did while she was out, but it is not revealed whether or not they tell her – the story ends with the question, ‘What would you do if your mother asked you?’
The book has been popular since its publication, and a logo featuring the Cat adorns all Dr. Seuss publications and animated films produced after The Cat in the Hat. Seuss wrote the book because he felt that there should be more entertaining and fun material for beginning readers. From a literary point of view, the book is a feat of skill, since it keeps to a tiny vocabulary and tells an entertaining tale. Literary critics occasionally write recreational essays about the work, having fun with issues such as the absence of the mother and the psychological or symbolic characterizations of Cat, Things, and Fish. This book is written with short lines in anapestic dimeter—half the length of the lines in Yertle the Turtle (see Dr. Seuss’ meters).
More than 11 million copies of The Cat in the Hat have been printed. It has been translated into more than 12 different languages, including Latin, under the title Cattus Petasatus, and Yiddish, under the title Di Kats der Payats. Based on a 2007 online poll, the National Education Association named the book one of its “Teachers’ Top 100 Books for Children.” It was one of the “Top 100 Picture Books” of all time in a 2012 poll by School Library Journal.

Doraemon the movie nobita’s three magical swordsman

Doraemon the Movie: Nobita and the Fantastic Three Musketeers Doraemon: Nobita to Mugen Sankenshi? is a feature-length anime film which premiered on March 12, 1994. This is like three musketers of disney . This movie was also broadcast on Disney Channel India on 23 March 2013 at 11 a.m. and on Hungama TV on 25 July 2013 at 1 p.m. as Doraemon The Movie Nobita’s 3 Magical Swordsmen.


Tired of constantly having nightmares, Nobita ask for Doraemon to bring a Dream Machine which would allow Nobita to dream of anything he wants. After an attempt to have a dream about the fall of Atlantis fails, he chooses a dream where he is in a fantasy world with an inspiration from The Three Musketeers.Doraemon disagrees and gives him a lecture which makes Nobita angry and he runs away from the home.Doraemon searches him and promises him to let him watch the dream of The Three Musketeers.Doraemon sends him to the dream.At the start of the dream he meets a fairy who brings him to the attacked city.Enemies start firing at Nobita,only to be saved by fairy.She cut of the piece of moon,causing Nobita to blow away.When he gets up he finds him self at the forest and one of the Sherogani swordsman namely Suneo makes him his slave.On the way,Nobita helps the baby bear to get out of trap.While moving through the jungle Nobita is attacked by another swordsman Gian.In order to save him Suneo fights with Gian,which he loses and he and Nobita have to retreat.Both of the swordsman moves to inner forest in order to find the Sherogani sword and suit.Both swordsman climb over the sky-touching tree to get the sword but Nobita luckily finds the blasted moon and with its help,he reaches to the top of tree and gets the sword.In this way he becomes another swordsman.At the same time Nobita’s mother comes and wakes him.In the school,he found that due to the dream Gian and Suneo are tired due to dream.At night Nobita asks Doraemon to add his friends to his dream.So he puts an antenna to the heads of his sleeping friends.When the dream starts,Nobita get shocked to see Doraemon in his dream too.Now Gian and Suneo also become the part of his dream.All the friends moves in forest in order to save the attacked city.Abruptly,they got attacked by a bear,only to be saved by baby bear who tells the bear that Nobita saved him from the trap.The bear promised the group to take them to cave of dragon.
On the other hand,princess Shizuka disagrees her father’s idea to marry the person who will defeat the evil king.She runs away from the castle,rides over the break which takes her away.
In the forest,the bear leads the group to the cave to dragon,but due to the stream of water Nobita and Doraemon get separate with the rest of them.Gian and Suneo continue to move.Suddenly the dragon appears and turn them into stones with his breath-fire.
Nobita and Doraemon meet with Shizuka.All of them got covered in sand due to falling of sand.Doraemon suggests that in this form dragon can not identify them.So they moves to inner of dragon’s cave.Nobita screamed to see the Gian and Suneo in stoned form.Dragon hears it and attack Nobita with his fire,but he protect himself from his sword.He cuts the dragon’s mustaches with sword,causing the dragon to faint.When he was at the edge to finish the dragon,he stops and gets away.All of them agreed with Nobita.Dragon regains conscious,he tells Nobita that he does not want to turn any one into stone,he just want to protect himself.He let them bath in his perspiration which will grant him one more time to live.He also turns Gian and Suneo into normal humans.
Then they move toward the attacked city.The city was empty.They found the army men at the castle.All of them plan to destroy the enemy’s army by water as they were made of sand.So all of the army men got dissolved in water.The evil king gets furious at that.He decides to fight with Nobita himself.So he finishes Nobita one time.The other time he tries to finish him,Nobita and Doraemon get awake by mother,causing the dream to stop.
Doraemon and Nobita decide to finish the dream.He removes the antenna from all of his friends except for Shizuka who was bathing.At night when Nobita and Doraemon were going to sleep,the fairy from the start of dream came and take them to the dream again.This time still fighting with king.King finishes the Shizuka one time as he does not know that she can regain life one more time.Nobita and king continue to fight each other.Nobita keeps the edge of sword toward the king.At the same time Shizuka uses big light on the sword which moves across the body of evil king,causing him to die.The movie ends with princess Shizuka agreeing to marry with Nobita.

Tom and jerry fast and furry

Tom and Jerry: The Fast and the Furry is a 2005 animated direct-to-video film starring the Academy Award-winning cat and mouse pair, Tom and Jerry. The subtitle is a parody of the hit Universal Studios film, The Fast and the Furious, and is the second production from Warner Bros. Animation to spoof the phrase (the first was Fast and Furry-ous in 1949, the Looney Tunes short that introduced the Wile E. Coyote and The Road Runner.) It was released theatrically in selected cities of the U.S. by Kidtoon Films.


Tom and Jerry have wrecked the house they lived in during a frantic Tom-Jerry-esque chase, so they enter a race/reality show titled the “Fabulous Super Race”, which offers the race-winner a luxurious mansion. Tom and Jerry, having built their own customized vehicles from scrap materials in a junk yard, present themselves to Globwobbler Studios, who are hosting the race. Race commentators are Biff Buzzard and Buzz Blister. The two then meet the contestants: Steed Dirkly, Grammy, Gorthan the Destroyer of Light, Mallory “Soccer Mom” Macdoogle, and Dr. Professor. Dr. Professor is eliminated before the race after Biff touches a Do Not Touch button, causing him to be vaporized.
The racers begin the race in Hollywood, California. When they encounter traffic, all the racers, except Soccer Mom, move up their cars in order to cross. Tom chases Jerry until he sees the tunnel where he falls off the road, causing the other racers to hit him. The race was initially going to be from Hollywood to Mexico, but due to public ratings of the event, Globwobbler decides to drive the racers to the Amazonian, where the finish line is. During the leg, Tom switches a sign, causing contestant Mallory “Soccer Mom” Macdoogle to drive her car into a pit of quicksand. She initially tries to escape using a computer rescue help system, but the system takes too long and she gets out of the car using its open sunroof, before venturing into the jungle, not to be seen for the rest of the movie. Tom then attempts to destroy the bridge, in an attempt to eliminate Jerry. However, Jerry gets to the end of the bridge and Tom’s car is set on reverse and falls into a piranha-infested river. However, he gets back up with a contraption in his car. Then J.W. changes the leg to get more ratings. The hosts, Biff and Buzz, then announce the next leg of the race is set in Antarctica, and they will have to modify their cars for Ocean travel.
On the way there, a lightning bolt hits contestant Steed Dirkly’s car, causing it to sink. He spots a mermaid on an island, but it turns out she is a monster and feeds Steed to her offspring. The first contestant to reach destination grounds is Gorthan, “Destroyer of Light”. However, in a dare by the hosts to test the “your tongue sticks to a cold metal pole” trick (the “triple dog dare” trick from A Christmas Story), his tongue gets stuck and his portion of an ice breaks, eliminating him and leaving him floating away off Antarctica, but not before cursing Biff and Buzz for the trick. Before the next leg of the race, Tom, Jerry and Grammy arrive on the scene and survived the storm. They start to modify their cars, and in a way of sabotoge Tom throws contestant Grammy’s dog, Squirty into a whale’s mouth and she follows inside and is eaten, supposedly eliminating and killing her. During the leg, Tom and Jerry, the only remaining racers for now, race each other across Antarctica. Meanwhile, in the production office, the producer is notified that the ratings of the race are up and they need something to keep them up. The hosts are then notified that the racers will have to modify their cars to race underwater to Australia. Tom later crashes into a block of concrete and an anchor falls on top his car, supposedly eliminating him.
The movie cuts to Biff and Buzz in Australia with a boxing kangaroo on a leash, though it attacks, fights and beats up Biff, and soon after, Jerry arrives and gestures he has not seen “the pussycat” (Tom). Buzz believes he was accidentally killed in the race. Jerry then prepares to continue racing to Borneo, where J.W. has assigned the finish line to be. Also, Grammy is brought back when the whale spits her out into point. Tom is then brought back up with the assistant of the producer flying to Australia to give him CPR. Tom then repairs his car and cuts the continent in half using a laser, in an attempt to get into first place. However, angry because Tom has destroyed half, the boxing kangaroo comes and attacks Tom. Jerry and Grammy are able to survive.
The next leg of the race involves them modifying their cars for air travel to Borneo, which all three do with balloons, causing them to fly through the air slowly. However, Tom pops Grammy’s balloon with a harpoon, causing their car to fall. Grammy and Squirty then fight over a parachute, which turns out to be a lunch bag, causing them to fall to their death. However, Tom pops most of his balloons and Grammy and Squirty’s spirits then come up and break the last one, causing him and his car to fall. However, Tom lands on a hammock while Spike is in it, showing where the bulldog was after he ran off. Tom and gets back into his car which lands on Spike who was about to attack him with Jerry following him down to the island. They then race to the finishing point of the leg. In the production office, the producers announce that the final leg of the race back to Hollywood will involve them travelling around The World back to the finishing point in only five minutes, due to the race taking too long. Irving says it may be due to the racers going through the prettiest cities, but J.W. says people don’t care about cities, they want action and “plenty of explosions”. They decide they will cut the time to five minutes to finish the race. Tom and Jerry are shocked at this, meaning they have only five minutes to go to the opposite side of the world. But they decide to do it anyway for the mansion and the time restrictions. They hop in and race off to make history. The race back involves them completing a path to Asia, then Europe, The Atlantic, and then to Hollywood, from Borneo. At the finish line, Biff and Buzz are waiting for them. Buzz soon witnesses them coming and takes the binoculars from Biff while Biff is still wearing them and nearly chokes Biff to death. Tom and Jerry’s jet planes break down at the finish line and move across the finish line at the same time making the race it a tie.
Although they both win because of the tie, the producer says according to their contract, since they tied, they have to do the race all over again. Enraged, Tom and Jerry leap onto J.W. and fight and beat him up for fact they could’ve been killed during the race. Irving watches in shick as the animals use anvils, mousetraps and sledgehammers against J.W. At the end, J.W. tries to climb out of the skirmish by climbing on the Finish line strip, but Tom and Jerry grab him and bring him down. They take the key to the mansion from him like The Battle and the Furry. The producer, angry and disoriented, decides to change Hollywood’s focus to family programming. The main boss appears and kills him by cremating him for having a family friendly attitude. The main boss, subsequently makes the producer’s assistant the head of Globwobbler studios. At last, all is well with Tom and Jerry now sharing the mansion peacefully until the owner of their previous house shows up and orders Tom to get rid of Jerry. The movie ends with Tom chasing Jerry around their new home, presumably going to be destroyed again.



is a Japanese manga series created by Fujiko Fujio which later became an anime series and an Asian franchise. The series is about an intelligent robotic cat named Doraemon, who travels back in time from the 22nd century to aid a pre-teen boy, Nobita Nobi.

The series first appeared in December 1969, when it was published simultaneously in six different magazines. In total, 1,344 stories were created in the original series, which are published by Shogakukan under the Tentōmushi manga brand, extending to forty-five volumes. The volumes are collected in the Takaoka Central Library in Toyama, Japan, where Fujiko Fujio was born. Turner Broadcasting System bought the rights to the Doraemon anime series in the mid-1980s for a US English-language release,[1] but canceled it without explanation before any episodes were aired. In July 2013, it was announced that the manga would be released digitally in English via the Amazon Kindle e-book service.
A majority of Doraemon episodes are comedies with lessons regarding values such as honesty, perseverance, courage, family and respect for elders. Various environmental issues are often visited, including homeless animals, global warming, endangered species, deforestation, and pollution. Miscellaneous educational topics such as dinosaurs, the flat Earth theory, wormhole traveling, Gulliver’s Travels, and the history of Japan are often covered.

Doraemon was awarded the Japan Cartoonists Association Award for excellence in 1973. Doraemon was awarded the first Shogakukan Manga Award for children’s manga in 1982, and the first Osamu Tezuka Culture Award in 1997. In March 2008, Japan’s Foreign Ministry appointed Doraemon as the nation’s first “anime ambassador. Ministry spokesman explained the novel decision as an attempt to help people in other countries to understand Japanese anime better and to deepen their interest in Japanese culture. The Foreign Ministry action confirms that Doraemon has come to be considered a Japanese cultural icon. In 2002, the anime character was acclaimed as an “Asian Hero” in a special feature survey conducted by Time Asia magazine.


Doraemon is sent back in time by a young boy named Sewashi Nobi to improve the circumstances of his great grandfather, Nobita so that his descendants may enjoy a better future. In the original time-line, Nobita experienced nothing but misery and misfortune manifested in the form of poor marks and grades, physical disasters, and bullying throughout his life. This culminates in the burning down of a future business he set up which leaves his family line beset with financial problems. In order to alter history and better the Nobi family’s fortunes, Sewashi initially wanted to send a super-robot to protect Nobita, but with his meager allowance due to the family’s financial problems he could only afford a factory-rejected toy: an anthropomorphic robot cat called Doraemon.
Doraemon has a pocket from which he produces many gadgets, medicines, and tools from the future. The pocket is called yōjigen-pocket (lit. fourth-dimensional pocket). Some of the gadgets (dōgu) are based on real Japanese household devices with fanciful twists, but most are completely science fiction (although some may be based on folklore or religious stories). Thousands of dōgu have been featured in Doraemon. The number of gadgets has been approximated at 4,500. It is this constant variety which makes Doraemon popular even among adult readers/viewers. In the series, the availability of dōgu depends sometimes on the money Doraemon has available, and he often says some dōgu are expensive in the future. The more famous ones include the “bamboo-copter” (very similar to the ones that appears on the older series of Beany and Cecil), a small head accessory that allows flight; the “Anywhere Door”, a door that opens up to any place the user wishes; and the “Time Machine”. Some of the recurring dōgu appear also in Fujiko F. Fujio’s other works such as 21-emon, Kaibutsu-kun, Kiteretsu Daihyakka, Mikio to Mikio or Pāman.
Although he can hear perfectly well, Doraemon has no ears: his robotic ears were eaten by some robotic mice, giving him a series-long phobia of the creatures.
The only main female character is Shizuka Minamoto, who serves as a friendly and romantic interest for Nobita. Shizuka is intelligent and is Nobita’s close friend. Nobita’s main human rivals and/or friends except Shizuka include Takeshi (nicknamed ‘Gian’, from the English word giant), a consummate bully, and Suneo, a wealthy but cunning and arrogant brat. There are many recurring supporting characters, such as Dekisugi, an over-achieving boy; Nobita’s parents; Gian’s mother;gian’s sister(jaico); his school teacher; his descendants from the future;Mii chan (doraemon’s cat girlfriend);and Doraemon’s little sister, Dorami.
The stories are formulaic, usually focused on the everyday struggles of fifth grader Nobita, the protagonist of the story. In a typical chapter, Nobita comes home crying about a problem he faces in school and/or the local neighborhood. After hearing him out, Doraemon often offers helpful advice to his problem(s), but that’s never enough for Nobita, who is consistently looking for the “quick, easy” way out (which offers insight to the viewers as to why Nobita’s life turned out the way it did). Finally, after Nobita’s pleading and/or goading, Doraemon produces a futuristic gadget out of his aforementioned pouch to help Nobita fix his problem, enact revenge, or flaunt to his friends especially Shizuka.
Unfortunately when in possession of the gadget, Nobita usually gets into deeper trouble than before, despite Doraemon’s best intentions and warnings. Sometimes, Nobita’s friends (usually Suneo or Gian) steal Doraemon’s gadgets and end up misusing them. However, by the end of the story, there is usually retribution to the characters who end up misusing them, and a moral is taught.

Tekken 3

Tekken 3 is the third installment in the popular Tekken fighting game series. It was released for Arcades in March 1997, and for the PlayStation in March – September 1998. The original Arcade version of the game was released in 2005 for the PlayStation 2 as part of Tekken 5’s Arcade History mode. Tekken 3 is still widely considered one of the greatest games of its genre, and of all time.[7]
It was the first game released on Namco System 12 hardware (an improvement to the original two Tekken games, which used System 11). It was also the last installment of the series for the PlayStation.



Tekken 3 maintains the same core fighting system and concept as its predecessors, but brings many improvements, such as significantly more detailed graphics and animations, fifteen new characters added to the game’s roster, more modern music and faster and more fluid gameplay.
Perhaps the most noticeable change from Tekken 2 fight system is movement reform – whereas the element of depth had been largely insignificant in previous Tekken games (aside from some characters having unique sidesteps and dodging maneuvers), Tekken 3 added emphasis on the third axis, allowing all characters to sidestep in or out of the background by lightly pressing the arcade stick (or tapping the controller button in the console version) towards the corresponding direction. Another big change in movement was that jumping was toned down, no longer allowing fighters to jump to extreme heights (as was present in previous games), but keeping leaps to reasonable, realistic heights. It made air combat more controllable, and put more use to sidestep dodges, as jumping no longer became a universal dodge move that was flying above all of the ground moves. Other than that, the improved engine allowed for quick recoveries from knock-downs, more escapes from tackles and stuns, better juggling (as many old moves had changed parameters, allowing them to connect in combo-situations, where they wouldn’t connect in previous games) and extra newly-created combo throws.
Tekken 3 was the first Tekken to feature a beat ’em up minigame called “Tekken Force”, which pitted the player in various stages against enemies in a side-scrolling fashion. If the player succeeds in beating the minigame four times, Dr. Bosconovitch would be a playable character (granted that you defeat him first). This was continued in Tekken 4 and succeeded by the Devil Within minigame in Tekken 5 – but Boskonovitch was dropped as a playable character after Tekken 3. There is also a minigame “Tekken Ball”, similar to beach volleyball, where one has to hit the ball with a powerful attack to hurt the opponent or try to hit the ball in such a way that it hits the ground in the opponent’s area, thus causing damage.


Fifteen years after the King of the Iron Fist Tournament 2, Heihachi Mishima has established the Tekken Force, a paramilitary organization dedicated to the protection of the Mishima Zaibatsu. A squadron of the Tekken Force searches an ancient temple located in Mexico. Soon after arriving there, Heihachi learns that they have been obliterated by Ogre. However, Heihachi, having witnessed the event, seeks to capture Ogre in hopes of harnessing its power for his own gain. Soon after, various martial artists end up dead, attacked or missing from all over the world, with Ogre behind it.
Jun Kazama has been living a quiet life in Yakushima with her young son, Jin, fathered after the events of the previous tournament by Heihachi’s son, Kazuya. However, their peaceful life is disrupted when Jun begins to feel the encroaching presence of Ogre. Jun is now a target and instructs Jin to seek Heihachi should anything happen. Sometime after Jin’s fifteenth birthday, Ogre indeed attacks. Against Jun’s wishes, Jin valiantly tries to fight Ogre off, but Ogre knocks him unconscious. When Jin awakens, he finds that his house has been burned to the ground, and that his mother is missing and most likely dead. Driven by revenge, Jin is confronted by the Devil, which brands Jin’s left arm and possesses him. Jin goes to Heihachi, explaining his situation and identity and begging him for training to become strong enough to face Ogre. Heihachi accepts and takes Jin in, as well as sending him to school.
Four years later, Jin masters the Mishima karate style. On Jin’s nineteenth birthday, Heihachi announces the King of the Iron Fist Tournament 3, secretly intending to lure out Ogre, while Jin prepares for his upcoming battle.
In the tournament, at a large temple, Paul Phoenix defeats Ogre and walks away from the tournament, thinking he is victorious. However, Ogre transforms into its true form of a monstrous beast, and Jin finally confronts it. Jin battles and defeats Ogre, and the being completely dissolves. However, Jin is suddenly gunned down by a squadron of Tekken Forces led by Heihachi, who, no longer needing him, personally fires a final shot into his grandson’s head.
However, Jin, revived by the Devil within him, reawakens and dispatches the soldiers, smashing Heihachi through the wall of the temple. Heihachi survives the long fall, looking up to see Jin sprout feathery wings and fly off into the night.

Despicable Me

Despicable Me is a 2010 American computer-animated 3D comedy film from Universal Pictures and Illumination Entertainment that was released on July 9, 2010 in the United States. It is Illumination Entertainment’s first film. It was directed by Pierre Coffin and Chris Renaud, based on an original story by Sergio Pablos.
The film stars the voice of Steve Carell as Gru, a super-villain who adopts three girls (the voices of Miranda Cosgrove, Dana Gaier, and Elsie Fisher) from an orphanage; and the voice of Jason Segel as Vector, a rival of Gru who steals the Great Pyramid of Giza. When Gru learns of Vector’s heist, he plans an even greater heist: to shrink and steal the Earth’s moon.
It was entirely animated by the French animation studio Mac Guff, which was later acquired by Illumination Entertainment.
The film earned positive reviews from critics, and grossed over $543 million worldwide, against a budget of $69 million. A sequel, Despicable Me 2, released on July 3, 2013, is to be followed by a spin-off featuring Gru’s Minions as the main characters on December 19, 2014.


Gru, a super-villain, has his pride injured when an unknown super-villain steals the Great Pyramid of Giza, an action that is described by his colleague Dr. Nefario as making “all other villains look lame.” Gru decides to do better, with the assistance of Dr. Nefario, by shrinking and stealing the moon, an idea based on his childhood dream of being an astronaut, which was always discouraged by his mother Marlena. The plan is quite expensive and Gru seeks a loan from the Bank of Evil, where the president Mr. Perkins is impressed by the plan, but will only provide the money if Gru can obtain the necessary shrink ray first.
Gru and his minions steal the shrink ray from a secret base in Asia but the up-and-coming super-villain, Vector, who was also responsible for the Pyramid theft, immediately steals it from Gru, as revenge for freezing his head earlier. Gru attempts to break into Vector’s fortress to get the shrink ray back, but is defeated by numerous booby traps. However, he notices three orphan girls Margo, Edith, and Agnes easily walk into the base to sell Vector cookies. Gru, faking his credentials as a dentist, adopts the girls from Miss Hattie’s Home for Girls, planning on using them to infiltrate Vector’s base so he can get the shrink ray back. However, Gru has difficulty nurturing them properly between their rambunctiousness, their ballet classes, and his own ineptitude as a parent.
Eventually, Gru and the girls arrive at Vector’s fortress and Gru manages to steal the shrink ray. The girls then suggest a day at a theme park; Gru agrees, believing he can leave the girls there, but he is told by an attendant that they must be accompanied by an adult. He is then dragged around the theme park for the day, eventually warming up to the girls after they compliment him over blowing up a rigged carnival game. Later, Gru contacts Mr. Perkins, stating that he finally has the shrink ray in his possession. Margo, Edith, and Agnes interrupt the meeting, and Perkins announces that he has lost confidence in Gru and will no longer fund his operations. As Gru tells the minions about the bad news, the girls offer the contents of their piggy bank to fund the plan. His minions then hand over their own savings. Gru, inspired, sacrifices parts of his lair to construct a spacecraft. Gru plans to steal the moon when it is nearest the Earth but this ends up being the same day as the girls’ ballet recital. Gru becomes conflicted and Dr. Nefario, seeing this as interfering with the plan, arranges for the girls to be returned to the orphanage. At the same time, Mr. Perkins informs Vector (who is actually Mr. Perkins’ son) of Gru’s possession of the shrink ray and the adoption of the three girls, inciting Vector to take action.
Gru successfully shrinks and steals the moon, but is too late to attend the recital—finding a note from Vector, who has kidnapped the girls, and will exchange the moon for them. After arriving at Vector’s lair, Gru readily makes the trade, but Vector reneges on the deal, flying off with the girls and the moon, much to Gru’s anger. Meanwhile, Dr. Nefario has discovered that the effects of the shrink ray are temporary; the bigger the object was originally, the faster it will regain its original size. As the moon starts to expand in Vector’s ship, Gru, Dr. Nefario, and the minions pull off a daring mid-air rescue of the girls just as the moon explodes out of Vector’s ship and launches itself back into orbit, with Vector trapped on it.
Some time later, Gru has readopted the girls and treats them as his daughters, writing them a bedtime storybook framed around his own experience. The film ends with the girls performing their own ballet recital for Gru, Marlena, Dr. Nefario, and the minions.